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Apple Watch experience

Built for runners, not shrunk from a phone app.

Runwiv on Apple Watch puts the stats that matter most front and centre: live pace, heart rate, distance, and how far ahead or behind your target you are — all readable mid-stride. When your crew sends Hype Bombs, or audio play-by-play calls out a move, you feel it instantly. The interactive preview below mirrors the same screens you swipe through on the watch during a run.

Interactive watch preview

Tap a mode or let the tour cycle—pauses when you interact. Tilt moves the watch slightly (desktop).

The preview uses watch-style fonts and layouts to closely match what you'll see on your wrist.

4:28

PACE PER KM

171 6.4 42:08
ZONE Z 3

Target gap

How far ahead or behind your target pace you are — shown large so you can read it mid-stride without breaking rhythm.

Heart rate ring

Heart rate displayed in a circular gauge with pace and distance tiles underneath — a quick glance at your effort level.

Scan to join

When you're hosting a session, the watch shows a QR code your crew can scan to jump straight into the run.

Main screen

The screen most runners spend the most time on: pace up front, then heart rate, distance, elapsed time, and heart rate zone. Selected by default so you see it first.

Effort & power

Running power output, hill-adjusted pace, your effort guide, and cadence — for runners who want the full picture of how hard they're working.

Race & splits

Predicted finish time, average vs recent pace, energy level reminder, and distance to go — everything you need in the back half of a race.

Recovery

Recovery score, VO₂ max, training load, and recommended rest — so you know when to push hard and when to ease off.

More stats

Extra metrics in a scrollable view — time, distance, heart rate, and current pace all in one place for runners who want every number.

Hype flash

When someone sends you a Hype Bomb, the watch lights up full-screen with a haptic pulse — you feel the crowd without taking your eyes off the road.

Arcade modes

When the host picks Turf War, Alleycat, or Infection, the watch switches to game-specific screens — like the Turf War timer and territory bar shown here.

Run without your phone

If your phone is out of range, the watch runs independently and records your data locally — then syncs everything when you reconnect.

Squad start

A synced countdown for squad runs driven from the phone — everyone sees the same clock and starts together.

Why this feels different on race day

Readable in motion

Hierarchy is tuned for running cadence: pace first, then effort and context, with low-friction color cues.

Phone + watch continuity

Host from phone, run from wrist. Sessions, routes, and squad context stay aligned across surfaces.

Live social energy

Watch haptics, spectator map reactions, and squad starts make solo effort feel communal without visual clutter.

How runners use it

1. Set session — choose route, mode, and target pace in app.
2. Start synced — watch shows countdown and transitions to HUD.
3. Adjust in real time — read gap and HR without breaking rhythm.
4. Feel the hype — spectator and squad support arrives as haptic cues.